Based on the behavior of players during online tank games, action algorithms for combat robots are created. About this “Public News Service” said military expert Yuri Knutov. As an example, he cited the Israeli armored car Carmel for training artificial intelligence, and the country’s defense ministry paid the developer of one of the popular “shooters” to take orders from the players.
“Artificial intelligence learns at the expense of players and at the expense of experience. It turns out that users win twice: first they buy the game and pay for the improvement of their tanks, and then they use their experience to improve their combat robot, ”said Knutov.
He added that the digital tanks in popular video games completely copy reality. Also, according to him, the actions of his “teams” are as close as possible to the real ones.
Dmitry Rogozin, former head of the Roscosmos state company, head of the Tsarskie Wolves military advisory group knowledgeable About being ready to send four Marker robots to Donbass.
Source: Gazeta

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