In October, Intel released price cuts on the Arc A770 and A750 graphics cards. While these GPUs don’t match the sheer performance of today’s top NVIDIA and AMD models, they still deliver solid results for a broad gaming audience. The performance shown is particularly noticeable in modern titles, while support for DirectX 11 and older graphics APIs remains less polished and sometimes falls short of expectations.
A newer driver has arrived and it addresses a portion of these issues. In popular multiplayer and strategy titles, the upgrade is reported to offer substantial gains: up to 80% in CS:GO, roughly 48% in StarCraft 2, and about 36% in League of Legends. The boost signals a meaningful improvement in real-world performance for gamers who rely on these engines and titles.
As the roadmap unfolds, Intel indicates ongoing efforts to optimize DirectX 9 games and other legacy titles. Raja Koduri, Intel’s executive vice president and head of the graphics division, has emphasized that software optimization remains a top priority. With the Arc cards drawing about 200 to 225 watts under load, Koduri mentioned anticipated enhancements that could further elevate efficiency and performance across a wider set of games.
Looking ahead, the company signaled that additional improvements could arrive for other titles before year’s end, though specifics were not disclosed. The demonstration of new gameplay sequences in STALKER 2 at The Game Awards highlighted a notable, two-second window of improved performance, illustrating the ongoing potential for optimization and experience gains across varying game engines.
Note: this summary reflects industry discussions and official statements at the time, reflecting Intel’s ongoing strategy to broaden the competence and appeal of its Arc line through driver refinements and software optimizations.