Studio Naughty Dog has unveiled fresh concept art for an untitled multiplayer project tied to the The Last of Us universe on its official site. The preview hints at new gameplay ideas and scale, with the team signaling that more details are on the way within the year. Fans are already buzzing about how this multiplayer experience might expand the beloved world and its stories beyond the acclaimed single-player experiences.
In a year-end note, the studio also celebrated strong sales milestones, confirming that the entire The Last of Us series had sold 37 million copies by December 2022. That achievement underlines the franchise’s broad appeal and the expectation surrounding any new installment or spin-off from Naughty Dog.
This release marks the second piece of concept art for the project, following an initial teaser shown last summer. At that time, Naughty Dog indicated that the multiplayer project would feature a scale reminiscent of the studio’s standalone titles, suggesting a carefully crafted, expansive experience rather than a small-scale experiment. The setting is anticipated to unfold in San Francisco, a location that fans associate with the series’ gritty, survival-focused tone and its distinctive urban landscapes.
The first concept art showcased a glimpse into the visual direction and atmosphere, offering clues about the art direction and tone the team aims to achieve. As with many contemporary projects in the franchise, the art hints at a focus on environmental storytelling, character-driven moments, and strategic, co-operative or competitive multiplayer mechanics that would fit within the franchise’s brutal world.
There is no confirmed release date yet for the project. A separate, widely anticipated event on January 15 was noted to feature the premiere of a new installment in The Last of Us series, though the specifics about what would be announced remained awaitable. Additionally, a separate release in the PC space is planned for the remaster of the first part, with a March 3 date noted in conversations among fans and observers. In other creative corner, a story from Taganrog has fascinated fans for recreations in Minecraft, illustrating how the franchise inspires community-driven exploration and fan-made builds that celebrate its world.
Overall, the ongoing attention to Naughty Dog’s projects demonstrates the studio’s enduring influence on action-adventure gaming. As fans await more concrete details, the company’s approach to expanding The Last of Us into new formats—while maintaining the franchise’s signature tone and narrative intensity—remains a central talking point in the broader conversation about modern multiplayer experiences tied to acclaimed single-player franchises.