GSC Game World released patch 1.3.2 for Stalker 2: Heart of Chornobyl. The update fixes a range of technical problems and narrative hiccups, with a full change log provided below.
The most important plot and side missions:
- An issue in a mission that briefly closed the door and blocked access to an underground tunnel has been fixed, allowing players to progress without needless detours. Previously this glitch could halt exploration and force workarounds. With the patch, the route remains clear and the story continues as intended. The change improves mission flow for both new and seasoned players.
- A bug that prevented the mission Dawn of a New Day from starting because a dead NPC was present has been fixed. This eliminates an artificial roadblock that could stall progress, enabling players to begin the day’s objectives without unnecessary delays. The fix ensures the trigger conditions now reflect the evolving game world, so events unfold smoothly from the outset.
- Problems in the missions titled Search for Earlier Glory and The Answers Are Duration were resolved because task markers could lead players to the wrong location. The fix aligns markers with the correct objectives, reducing confusion and backtracking. Players can navigate to the intended zones without wasted time, which improves immersion and pacing.
- An issue in the mission On the Edge prevented an NPC from reaching the designated spot in Zayzhey. The pathing logic has been corrected, enabling timely encounters and preventing stalled progress. This change supports the narrative cadence and keeps the sequence moving as designed.
- An error in A Small Incident blocked dialogue between the Scythian and Professor Ozersky. The patch restores dialogue flow, unlocking key story beats and preventing dead ends that disrupted the arc. Players will experience a more coherent progression through the episode.
- An issue in The Answers Are Duration had blocked progression by misfiring the quest conditions. The patch clears the obstruction and lets players move forward. It aligns the quest logic with the intended outcomes and reduces player frustration.
Technical part:
- An issue that kept NPCs from using their flashlights and left players unseen for extended periods has been resolved. The lighting behavior now supports safer navigation in dark zones and enhances atmosphere without compromising clarity. This update improves both exploration and combat in low light scenarios.
- An issue that prevented an NPC from reaching the indicated location beyond the player’s line of sight, blocking several missions, has been corrected. Pathfinding now respects the intended route and maintains consistent progression through key encounters.
- An issue that blocked the Scythian from speaking with the Scar in the mission Images of Absolute Truth, also known as Visions of Truth, has been fixed. The dialogue sequences now trigger reliably, preserving the emotional beats of the narrative.
- Fixes in the Final Step mission remove the risk of Colonel Korshunov vanishing or slipping into the elevator when it should stay visible. This increases reliability of crucial cutscenes and ensures climactic moments unfold as planned.
- A fault at the top of the Red Fortress in the Last Wish mission has been resolved. Players will experience the intended confrontation without late-game stalls or soft locks.
Earlier, the developers released a route map outlining the major innovations and began a sale with a 20 percent discount, giving players a clearer sense of what to expect and making the game more accessible during the patch cycle.
In related news, Kingdom Come: Deliverance 2 will add a hardcore mode, appealing to players seeking greater challenge and tighter survival rules as part of their next gaming session.