Russian authorities are outlining strong support for their homegrown game developers. The message came from Maksut Shadayev, head of the Ministry of Digital Development, who stressed that the state should not only build technologies but also produce content that resonates with audiences. The focus is shifting toward nurturing a complete ecosystem where innovation and creative output go hand in hand to strengthen domestic digital industries.
The official’s remarks emphasize a broader mandate: the government aims to ensure that not only new technologies, but also the sought after content, reaches the market. In practice, this means targeted measures to help Russian studios grow, distribute their work, and compete on a global stage. The trend is visible in how large streaming platforms have begun commissioning Russian TV series, signaling a shift in the balance of content production and distribution. When international majors are hesitant to share their catalogs, local producers gain urgency and support from state programs that encourage local talent to fill the gap.
Looking ahead, the Ministry has identified the gaming sector as the next major area for development. A concrete proposal has been put forward to launch a dedicated program that backs the creation of domestically developed games. The most critical element highlighted is the game engine itself. Russian developers have long depended on overseas engine providers, which can limit creativity and control. The ministry’s goal is to establish a homegrown engine that will empower local studios to innovate without relying on external platforms. Shadayev expressed optimism that a company would be selected to develop this Russian game engine by year’s end, with the project largely funded by the engine developer themselves rather than public cash injections. This approach would accelerate the growth of Russia’s game industry while fostering local technical prowess. (VG Times)
There is an expectation that the Ministry of Digital Development will announce the chosen domestic engine developer by year end. The plan envisions a self-sustaining model where the engine creator shoulders the initial development costs, reducing the need for direct government funding. Concurrently, notices have surfaced about ambitious cross-media projects, including plans to build distinctive superhero universes within Russia. The idea is to combine cutting-edge digital effects with compelling storytelling to attract audiences and expand the domestic content pipeline. Demonstrations of advanced water physics for an indie survival title illustrate the level of technical ambition being pursued to showcase what Russian developers can achieve. (VG Times)