BetaZX, a Reddit enthusiast, imagined what The Witcher 3 might have looked like if it had been created in Japan three decades ago. To bring that vision to life, the artist recreated the iconic Priscilla concert scene in the distinct style of early Japanese role-playing games, introducing the heroine’s performance of the song Tart gooseberries, sweet lilacs as the centerpiece.
The project went beyond a static painting: BetaZX also crafted an original melody to complement the visuals, aiming to capture the atmosphere that defined gaming from that era.
“This is the largest undertaking I’ve ever completed. It honors my favorite moment in the game, Priscilla’s songs. I tried to mirror as many details from the video as possible. It’s rooted in a cutscene from an older generation game that features numerous repetitive NPCs. I hope fans enjoy the result,” shared BetaZX.
— BetaZX
“Cool. Now I want to play The Witcher 3 with these graphics,” remarked SinisterPotat0.
“I would play Pixel Witcher. Good idea,” noted Used_2008_F150.
“Beautiful palette. Great color work,” commented ProfessorPlayerOne.
“If there were a complete Pokemon-style Witcher game on the Game Boy, I would 1000% play it,” said mrtimnm.
“I’d pay $1,000 to play The Witcher 3 with graphics like this,” stated crucify the spirit.
Earlier, BetaZX demonstrated what Genshin Impact might look like when released on the Game Boy Advance handheld console.
Recently, The Witcher 3 resurfaced Vesemir’s early appearance, while fans also noted growing interest in collectible figures featuring the main characters from Hollow Knight.
All of these ideas reflect a broader fascination with retro aesthetics and how classic hardware could reinterpret modern fantasy worlds. The conversation around imagining big franchises in pixel art styles continues to spark creative experimentation among artists and fans alike, fueling a sense of nostalgia that resonates across generations. The crossover between contemporary titles and vintage visuals demonstrates how artistry, sound design, and gameplay conventions from the past can inform new fan-driven explorations. The possibilities extend beyond pure homage, inviting communities to reimagine beloved scenes through the lens of older technology and design languages, which often yield fresh, emotionally charged experiences. As projects like this circulate in gaming culture, they encourage ongoing dialogue about accessibility, artistic freedom, and the enduring appeal of handcrafted pixel worlds. (Source attribution: VG Times)