The Reddit community has logged an estimate of the total value of Overwatch 2 cosmetics carried over from the original game. Based on data shared by a user known as loliscoolyay4me, the cumulative cost tops twelve thousand dollars, which converts to roughly six hundred sixty-three thousand rubles at today’s exchange rate.
In the calculation, the in-game currency used for donations is assumed to be valued at about eight and a half tenths of a cent per token. The user notes that replicas and graffiti items turned out to be the most affordable, requiring roughly a hundred units of the internal currency, called nfr credits. By contrast, skins and emotes stand out as the most expensive categories, needing around two thousand credits each. When tallied together, the total reaches a striking figure that seems out of reach for many players. Yet, this amount reflects the effort required to earn it through active play, which at a rate of sixty credits per week would demand an intense, possibly lifelong, grind.
The game’s rollout is planned for October 4, with a shareware distribution model. To unlock new heroes, players must advance through the Season Battle Pass. PC preload has already begun, signaling the start of a busy launch window for fans and newcomers alike. Even as the community eyeing this release continues to grow, some players are already sharing stories of cosplay efforts and in-game dedication as a core part of the experience. The broader anticipation centers on how cosmetic collections will evolve as content expands across seasons and events.
This information reflects the public discussions surrounding Overwatch 2 and its monetization model, and it is one of many opinions circulating within the community about long-term value, progression pace, and the balance between free and paid content. As players prepare for the shift from the original game to the sequel, conversations focus on how cosmetic progression integrates with gameplay, seasonal content cadence, and the overall economics of collecting items across the Overwatch universe. (VG Times)