A celebrated game designer, Hideo Kojima, shared his visions for Kojima Productions decades into the future in a wide-ranging discussion with a major gaming outlet. He spoke about where his company might stand 50 to 100 years from now, and how his own creative path could unfold in that timespan.
The designer reflected on the possibility of evolving into something like an AI entity that remains active and influential. He noted that true innovation comes from mixing in new incentives and perspectives, and he envisions collaborating with other developers, perhaps even leveraging artificial intelligence as a collaborator to birth fresh ideas and experiences.
— Hideo Kojima
At 59, Kojima considers the potential for technology to eventually digitize consciousness and enable digital copies of the mind. He acknowledged the rapid and remarkable progress neural networks have made in the past year, hinting at a future where the boundaries between human creativity and machine assistance blur more and more.
Rumors and announcements have tied Kojima to new directions in his work. It has been implied that Fragile, a heroine from Death Stranding, would play a central role in a future installment, though details remain under wraps. Meanwhile, the first Death Stranding experience is anticipated to be released on a major platform, while some regional audiences may face gaps in certain inclusive content during early access windows.
Overall, the outlook suggests Kojima is embracing a blended artistic approach—one that welcomes AI as a partner and looks to a distant future where digital and human creativity intersect in surprising and provocative ways.