Gotham Knights Review Roundup: A Fresh Bat-Signed Take in a New Gotham

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The initial take on Gotham Knights was a blend of curiosity and caution. The co-op action game revisits Batman’s legacy while broadening the spotlight to Batgirl, Nightwing, and Red Hood, and it relocates the action to a Gotham City that feels freshly dangerous. Metacritic sits in the high sixties, with OpenCritic hovering around seventy, and early buyer sentiment has been cooler compared to the height of Batman’s previous on-screen adventures.

Early assessments set the tone for what players might expect from Gotham Knights. Several publications offered mixed scores that reflect a game trying to balance familiar superhero vibes with a shift toward RPG-inspired progression. The game’s combat system has been a point of debate—some players enjoy the depth and customization, while others feel the pace slows with extra grinds and tasking elements that can break immersion. Yet critics consistently praise the striking urban stage, the distinctive villain roster, and the chance to explore a version of Gotham that fans can claim as their own.

First impressions from press:

  • VGC – 80/100;
  • Game Informer – 73/100;
  • Eurogamer Italy – 70/100;
  • VG247 – 60/100;
  • Guard – 3/5;
  • IGN – 5/10;
  • PC Gamer – 49/100;
  • GameSpot – 4/10.

Compared to the Arkham trilogy, Gotham Knights faced a tougher path to establish its footprint. Critics often point to the RPG-style combat and optional side tasks as elements that can feel unnecessary or intrusive, even as the game earns praise for its visual fidelity, map design, and the DC Universe flavor that fans crave. The setting stands out—Gotham’s moody atmosphere, neon reflections, and the gothic architecture offer a canvas that begs exploration, while the villains provide meaningful moments for DC enthusiasts who want to see familiar faces interact with the new team.

Public reception highlights:

Commentary notes that Gotham Knights introduces a different flavor to the Batman mythos by focusing on a new ensemble and an evolving canon. The result is a product that feels like a deliberate pivot rather than a seamless extension of the Arkham canon. Some reviewers argue the game misses an opportunity to fully capitalize on its investigative and cooperative potential, yet others appreciate the cooperative play and detective elements that shine in the right moments. The balance between storytelling and action can appear uneven, but there are sequences that deliver genuine engagement for fans who love the lore and the urban chase sequences.

Critics often describe Gotham Knights as a title that can entertain for a while, especially when playing with friends. The core adventures deliver compelling momentum, but the strongest praise tends to come when the game embraces its strengths—team-based co-op, stealthy takedowns, and a Gotham night that feels alive with activity. When the pace aligns with player skill and teamwork, the experience can transcend rough edges in combat timing or mission structure. The title ultimately invites players to judge it on its own terms, rather than as a strict successor to the Arkham series.

Release details place Gotham Knights on PC, Xbox Series X/S, and PS5, opening a window for a wide audience of PC and current-gen console players to dive into a new chapter of Gotham’s legacy.

Screenshot gallery:

The collection showcasing Gotham Knights can be explored in the official gallery. This assortment highlights the game’s atmospheric city design, character models, and action sequences that illustrate the tone and scale of the adventure.

Note: Technical demonstrations and behind-the-scenes features are often discussed in later updates and media roundups, offering a broader sense of the game’s development and visuals.

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