CD Projekt has delivered on its commitment to clarify the company’s status and actions in Russia and Belarus. The following items reflect the substantive points the studio has shared, capturing how the situation affects players, distributors, and ongoing support for titles across platforms.
- Currently it is not possible to buy games on digital platforms; the company has suspended digital storefront transactions in the affected region, impacting new purchases and activations until further notice.
- Shipments of physical copies have been discontinued; players should not expect new physical releases to ship, and existing physical distribution channels have been halted as part of the operational pause.
- Games purchased before March 3 will work without any issues; owners who completed a purchase prior to that date retain access and functionality as originally intended, with no loss of ownership or playability.
- Unused activation codes can still be activated; existing codes remain valid, allowing customers to redeem games that were purchased before the cutoff, subject to platform terms.
- The ability to register a new account on GOG.com remains; new registrations can still be created, enabling continued use of the platform for existing games, updates, and community features where available.
- The company will continue to maintain social networks and provide technical support; users can expect ongoing information updates, troubleshooting assistance, and community engagement through official channels.
- All games will continue to receive updates, free DLC, and hotfixes; ongoing maintenance ensures that players retain access to improvements, additional content where feasible, and critical fixes that enhance stability.
- Refresh Cyberpunk 2077 from PS4 version to PS5 version is not possible; players cannot upgrade this specific title upgrade path through official channels at present, despite other platform features remaining active.
- Will DLC be released in Russia and Belarus before? Cyberpunk 2077 – unknown; the company has not provided a definitive timetable for additional DLC releases in the region, and timing remains uncertain.
- Whether Russian localization will appear in future projects is unknown; language options and localization efforts for upcoming titles are not confirmed at this stage, leaving questions about regional accessibility open.
- Only those who added the game to the library before March 3 can install GWENT; eligibility to access GWENT’s library-based content remains restricted to pre-cutoff additions, limiting new installations for some users.
- Microtransactions are currently disabled in GWENT; players should not expect in-game purchases at this time, consistent with broader regional restrictions and policy adjustments.
Earlier, CD Projekt RED studio announced a new Witcher project built on Unreal Engine 5, signaling the continued expansion of its franchise portfolio even as regional operations are adjusted. This update follows ongoing discussions about how sanctions, supply chain changes, and regional access affect players and partners across Europe and North America, and it underscores the company’s commitment to maintaining core services and communication with its community .
Source: VG Times