Studio TESRenewal is advancing the fan project to recreate The Elder Scrolls IV: Oblivion on the Skyrim engine, sharing updates on current progress and the roadmap ahead. The team communicates a clear goal: to craft a living, dynamic world in Cyrodiil that invites players to write their own stories while benefiting from the visual and technical advancements of the Skyrim framework.
Developers describe substantial progress in reshaping Oblivion’s world with a modernized display of environments and vistas. The quest is to translate the original game’s atmosphere into a more vibrant, cinematic experience, where lighting, weather, and environmental storytelling work together to heighten immersion. The project emphasizes that the rebuilt Cyrodiil should feel both expansive and alive, encouraging exploration and emergent gameplay.
The map is being rebuilt region by region, with six of the nine areas already showing significant completion. The Gold Coast, Colovian Highlands, and other eastern and southern regions have reached a robust stage of development, while more rugged zones like the Jerol and Valus mountains are nearing polish. Total map readiness has reached a solid milestone, with a substantial portion of the terrain modeled and textured to align with contemporary quality standards. The Western Weld, the Nibenay Basin, and the Valley are in varying stages of refinement, each contributing to the eventual immersive expanse.
The project also targets a rich interior ecosystem. The plan includes rendering roughly 600 interiors for buildings and dungeons, with well over half already prepared. A large portion of the game’s original 3D assets have been recreated to meet modern performance and visual expectations, ensuring consistency with the rebuilt world. The current progress reflects thousands of models that have been updated or recreated, creating a cohesive aesthetic across both outdoor landscapes and indoor spaces.
In terms of content, the team aims to recreate a substantial portion of Oblivion’s missions as part of the new experience. A sizeable number of quests have reached completion, while others are undergoing refinement or remain to be tackled. In addition to content, the developers have imported several mechanics inspired by Skyrim. These include enhanced magic crafting, underwater combat dynamics, dynamic weather systems, and alchemy. Looking forward, the plan envisions adding a class system, dialogue disposition, character attributes, and more expansive magical interactions to deepen role-playing options.
The rekindled project began its journey several years ago, with ongoing development continuing into the current era. A contemporary release window has been discussed, with expectations set for a launch in the mid to late 2020s, though specific dates remain undisclosed as the build progresses and stability is refined. The aim is to deliver a faithful yet modern interpretation that appeals to both longtime Oblivion fans and new players who discover Cyrodiil through the Skyrim engine.
There have been reports about related digital content and access within the gaming community, underscoring the demand for high-quality remakes and the willingness of players to support mod projects that extend beloved classics into newer hardware and engines. As development continues, the team emphasizes transparency about milestones and a commitment to maintaining the spirit of Oblivion while embracing modern design standards. Attribution: project developers and official community updates