Lies of P Patch 1.5.0.0: Denuvo Removal, New Content, and Market Impact

Lies of P, the action role-playing game inspired by the Pinocchio tale, has rolled out its patch 1.5.0.0. This update not only addresses bugs and broadens the game with fresh content, but it also removes Denuvo anti-piracy protection from the title. DSOGaming reports this development, noting the change in how the game is protected on PC after the update.

Even though Steam’s page still lists Denuvo as the protective measure, users who inspect the game files after patch 1.5.0.0 report no active anti-piracy mechanism in Lies of P. Consequently, a functional pirated copy appeared on torrent networks in the wake of the update. The discrepancy between Steam’s stated protection and the actual in-game status has drawn attention from players and independent outlets alike, triggering discussions about the practical implications for piracy and DRM in contemporary releases.

DSOGaming contributors and players alike attribute the removal of Denuvo to a mishap during development at Neowiz, the publisher, in collaboration with Round8 Studio, the South Korean development partner. The event underscores how DRM decisions can be affected by internal workflow, regional publishing nuances, and the competitive pressure to appease PC gamers who prioritize uninterrupted performance and fair access to content after launch.

Lies of P first launched on September 19, 2023, for PC, PlayStation 4 and 5, and both Xbox One and Xbox Series X|S. The game is also part of the Game Pass catalog, broadening its reach to subscribers on Microsoft’s service. Early reception skewed positive, with Steam showing a user sentiment hovering in the high range and aggregate reviews generally favorable. In several markets, the game earned scores around 80 to 85 percent from critics and a “very positive” consensus among players on Steam, signaling strong engagement and consumer enthusiasm for a title rooted in a classic literary character.

Commercially, Lies of P moved past the one million copies sold within the first month after launch, signaling solid market demand for narrative-driven soulslike experiences. The publisher and developers have signaled ongoing post-launch support, including plans for expansions and a possible sequel, signaling a long tail for Lies of P beyond the initial campaign. The momentum aligns with investor and user expectations for continued content drops and potential future installments as the game ecosystem grows with new stories, weapons, and mechanics that enrich the core Pinocchio-inspired premise.

The discussion surrounding Lies of P’s DRM shift also touches on regional sales dynamics, including notable trends observed in major markets like Russia, where console and digital storefront engagement has historically surged for translated and locally supported titles. This backdrop highlights the broader environment in which action RPGs with strong fanbases navigate pricing, distribution, and platform strategies in diverse regions, balancing accessibility with protection against piracy while maintaining performance parity across devices.

As Lies of P continues to evolve, players can expect further updates that refine combat, storytelling, and progression systems. The 1.5.0.0 patch sets a precedent for how publishers handle DRM in conjunction with live-service features, offering a case study in modern game maintenance where content cadence and protection policies intersect with player expectations and marketplace dynamics. The ongoing dialogue among fans, critics, and industry observers suggests that Lies of P will remain a focal point for debates about DRM, early access, and the value of post-launch investments in narrative-driven action RPGs in North America and Canada as well as the broader Western audience.

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