Sony abruptly removed the Horizon Forbidden West: Burning Shores page from the Russian PS Store and issued refunds to players who had pre ordered the expansion. This development was first identified by GameMAG, which noted the move appeared on Sony’s digital storefront for Russia and suggested some wallets still held rubles that could be used for pre orders before the page vanished. After the removal, players who had already paid received communications from Sony support confirming that the title could no longer be purchased in Russia, along with apologies for the disruption. The refund message stated, in effect, that the order was canceled and the money would be returned. This sequence led to the Burning Shores page being taken down from the store altogether. In the wake of the change, Russian fans were left with the option to access the game by using accounts registered in other regions, a workaround that has become common for titles restricted in certain markets.
Among the regions used by players, Turkey has emerged as the most popular choice because it offers a favorable exchange rate and a broader localization footprint. Many games show optional subtitles in Russian or full localization when accounts are set to Turkish storefronts, making the transition smoother for Russian players who want to continue the Horizon experience. Horizon Forbidden West Burning Shores remained on the horizon for release in some markets, and in several notices the date of arrival was referenced as near term, with a sense that access would be restored through varying regional pathways.
Meanwhile, a separate online post by a former Reddit user surfaced a video that allegedly showcases a prototype of an un announced multiplayer entry connected to the Horizon universe. The creator described a stylized presentation that leaned toward a cartoonish aesthetic reminiscent of popular battle royale titles, which stood in contrast to the more grounded visual approach seen in Sony s mainline titles. This clip circulated within the community as fans weighed whether such a project reflected genuine work in progress or a speculative concept piece.
The situation underscores how publishers sometimes recalibrate digital availability across markets and how players respond when storefront access shifts. Observers noted that refunds were issued promptly in the Russian market, preserving trust to some degree, while the broader strategy remained unclear. The episode also highlighted how regional workarounds can enable continued engagement with popular franchises, even when official channels face temporary constraints. At the same time questions arose about how localization choices and currency considerations influence the timing and method of release for multinational titles.
For players who rely on regional storefronts, the scenario illustrates a practical approach: monitor store announcements, verify regional pricing and localization settings, and be aware that digital access can vary by country. In this context, the Horizon saga continues to attract attention for its expanding universe, and fans keep an eye on official communications for updates regarding future availability. The community sentiment remains cautiously optimistic as developers and distributors work through the logistical complexities that can accompany global launches and postlaunch content drops.
In related chatter, discussions online often reference how content like Burning Shores integrates with the base game and the impact of platform policy on digital catalogs. Some participants speculate about new multiplayer experiments and how they might fit within the established Horizon ecosystem. As the dialogue evolves, players look for concrete confirmation from the publisher about future regional access, pricing structures, and localization plans that could ease the path for fans in Russia and neighboring markets.