The development of the new Call of Duty: Modern Warfare III, which received the lowest ratings from critics in the history of the series, was accompanied by major production difficulties, which ultimately led to its poor quality. About this in my new material reported Well-known insider and Bloomberg journalist Jason Schreier.
The main problem the developers faced was the short preparation time for the game. Publisher Activision Blizzard gave studio Sledgehammer Games 16 months to create the game; this was half the time it took to create previous Call of Duty games.
Another problem was the unclear formulation of directives from the management and the unclear positioning of the project as a whole. For example, Modern Warfare III was made available to some employees as an add-on. Other developers presented the new product as a full-fledged part of Call of Duty.
Parents of a student previously from the United States filed The creators of Fortnite and Call of Duty are being sued.