Despite the fact that we received a few months ago Avowed, this year Obsidian Entertainment is planning to release another competition – The outer worlds 2. The first part of criticism and gamers once met warmly, but without much pleasure: Obsidian fans hoped the team would do Fallout: New Vegas 2.0, but in the end a project came from relatively modest sizes. Maybe the sequel will turn out to be the game of dreams? In this material we have collected all the important information about the Outer Worlds 2, which is currently known.
New story

The events of the second part occur in the new star system: gamers must explore unprecedented planets and their satellites. Details of the script are not revealed, but it is known that Heroes from the past will not appear in the plot of the sequel, because history is not directly related to the previous game.
Nevertheless, the outer worlds 2 is still seen as a sequel. The institution is the same and all the brand elements of the original on site. For example, the plot focuses again on the confrontation of different companies and ridicules many aspects of capitalism.
What do you think of the first part?
Greater scale

The authors of the Outer Worlds 2 say they listened to the wishes of those gamers to whom the first part looked at the room. They decided to correct this disadvantage and considerably expanded the game compared to the predecessor.
The developers increased the size of the locations, but at the same time they made maximum efforts so that the zones did not seem empty. Levels are tightly filled with interesting content: from secondary quests, valuable artifacts and collective objects to various points of attention, which reveal the details of the story with the help of visual elements. On the Planet Drado you can, for example, walk through the trenches in the style of the First World War and learn more about the brutal conflict between local fractures.
The authors also set a goal to distinguish all worlds from the game, not only in terms of artistic style, but also from the point of view of structure: each location offers many bypass paths and secret areas for research.
Hello, Deus ex

In an attempt to make their next RPG reigree and flexible obsidian designers are inspired by the classic of the compelling SIM genre. The developers want every passage to give a new unique experience, so the game will have more options to personalize the individual gameplay style.
For example, Stealth has changed considerably in a follow -up. Now it is an exciting and, more importantly, an effective alternative to ordinary shootings. The importance of silent eliminations of enemies has increased and there was a need to hide the bodies from the patrols. Moreover, the game often motivates a scanner with which not only opponents can see through the walls, but also to solve puzzles.
Variant builds

Obsidian claims that the rolling system of the Outer Worlds 2 has become many times deeper. Again, the developers want Gamer to get the chance to really make their character. For this reason, a new game enables to experiment with builds to a greater extent than before.
The skills that were combined in groups in the first part turned into full separate individual characteristics, which takes into account the number of options that must be taken into account during pumping has increased. Moreover, benefits and properties now offer powerful and interesting effects that determine or supplement the selected passage method. For virtual maniacs who, for example, like to eradicate entire settlements, provided the makers, the makers for a separate Perck ‘serial killer). If you choose it, the hero for mass destruction will receive a permanent increase in the reserve of life.
Regarding characteristics, you have to choose one negative for every two positive characteristics. Part of the fine they deliver, considerably limits the character. For example, the “stupid” feature will forever block the pumping of no less than five skills, but at the same time it opens the ridiculous options for the dialogue. Yes, in the best traditions of old Fallout.
Moreover, a serious role is played in the outer worlds 2 by the choice of background, which opens new opportunities. So the hero with the background of the “Lawbringer” (Lawbringer) is easier to find a common language with people with a similar Spirit of the Spirit, who will be useful during adventures.
But that’s not all. In addition to skills, benefits, positive and negative qualities, as well as backgrounds, the SO -driven errors play an important role. The mistakes at the same time offer positive and negative effects. For example, there is an error that deteriorates visibility, but allows you to restore life under direct sunlight. How do you open it? It is necessary to look at the sun several times and the game offers the possibility to choose a mistake.
And if you skip the characters impatiently into the dialogues, it is possible to gain an error that the player offers only 15 seconds to choose each replica. I didn’t have time to click – the game will make a choice for you. The positive thing is that the error also increases the amount of experience. And the passage will be quite unpredictable, which also pleases.
In general, the options to pump above the roof, but remember that you should choose them as responsibly as possible, because the characteristics cannot be redistributed after the prologue completion. The authors removed the response function to increase the importance of each decision taken.
Be on
Obsidian employees note that when it was time to work on the combat component of the game, they were inspired Destination. This was reflected in the fact that shooting in the outside worlds became 2 more responsibly and the mobility of the protagonist increased considerably. There were such techniques as a tackle on the run.
In order not to be bored, the designers came with a new bizarre weapon. In the future, for example, there is a trunk that shoots without recharging, as well as a gun that produces noisy drones that distract enemies with advertisements. Then they can be exploded remotely.
Based on provisional information, the Outer Worlds 2 is looted as an important step forward compared to the first part. The authors listen to criticism and finally make a game that fans hoped to return to 2019. And since the expectations are not that high this time, it is likely that the project will be confronted with great enthusiasm.
We will most likely discover the exact release date of 8 June as part of the Xbox Games showcase.
What do you think? Wait for the outer worlds 2? Tell us in the comments.
Would you like to see Fallout: New Vegas 2 from Obsidian?
Source: VG Times

Christina Moncayo is a contributing writer for “Social Bites”. Her focus is on the gaming industry and she provides in-depth coverage of the latest news and trends in the world of gaming.