Recently the developer and co-founder of the poster company New Blood Interactive Dave Oshri discussed the reasons for high sales Baldur’s Gate 3. According to him, the precedent has become unnecessary evidence that many studios simply do not understand their audience.
In the recent issue of the Podcast of Quad Damage, he stated that among the players there is a much higher demand for complex role -playing games, which are many publishers. For this reason, Baldur’s Gate 3 spread an impressive monument of millions of copies. He believes that the developers should look at the experience of Larian Studios:
We live in an era, the beginning of which was made by Baldur’s Gate 3. [Larian Studios] She proved that people are not stupid and do not want to play a simplified role. [Издатели могут] Sell 50 million copies of a deep CRPG, for which you have months to pass.
For this reason, Dave Oshri Microsoft advised to finance the new part of the pillars of the eternity of the Obsidian Entertainment if it is still announced. He is sure that the game of such a genre asks a lot.

Remember that the other day Baldur’s Gate 3 received a large -scale eighth patch, which has added 12 new subclasses, photos and cross -flesh.
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Source: VG Times

Christina Moncayo is a contributing writer for “Social Bites”. Her focus is on the gaming industry and she provides in-depth coverage of the latest news and trends in the world of gaming.