IN STALKER 2: Heart of Chornobyl offers an exciting side activity that can be found at the second merchant in the Rostock area, known as Gajna. We’ve created a detailed guide to completing all stages of Arnie’s tests so you can win every round and earn the title of ‘Arena Master’.
Guides for STALKER 2: Heart of Chernobyl
How to start a task
To access the arena battle sequence, you’ll need to progress through the story a bit until you get to the region “Rostock”. Enter the bar and chat with the merchant to begin the side mission.

Arena: Round one
After you talk to the merchant, he will send you to a stalker named Arnie. In the bar on the left you will find a doorway labeled “Arena”. Go to the penultimate floor to find Arnie. Now follow to the last floor of the basement, hand over your things, enter the room and grab the equipment.

Once Skif reloads his weapon, your task is to defeat two enemy stalkers together with your partner. The combat conditions are the same for everyone: no medications and other useful items, so it is recommended to use cover after each attack. For example, you can hide behind boxes and containers.
Don’t forget that grenades are allowedso get out of cover every now and then to use them effectively against enemies. When you have defeated all the opponents, leave the room and grab your things from the safe next to the stairs. Then return to the merchant and receive as a reward 675 coupons.
Arena: Round two
To start the second round, gamers will have to wait a while while the arena is ready for battle. We recommend going to bed in Huron’s lair – this way you can turn back time. When you wake up, talk to him, go downstairs and repeat the same steps to continue the fight.
When you enter the arena for the second time, we advise you to do this first away with regular dogswhich will hinder the elimination of the pseudodog. Fans of the STALKER series have long been familiar with this mutant, but for new players it can become a real problem. However, there is no need to panic – try to find and deal with the pseudo-dog yourself as quickly as possible.

The desired animal is the one that occasionally emits a blue glow. It is this dog that creates the rest of the mutants. Once you take care of him, you can leave the arena and receive a reward from him 1620 coupons.
Arena: Round three
Use the nearby bed to skip the prep time, then talk to Arnie and start the fight. This time your task is to defeat the ‘dream team’ of five fighters. Players will have at their disposal not only equipment, but also medicine, as well as a good sniper rifle, which will bring some advantage in battle – use it to eliminate enemies from a long distance.

Since enemy fighters don’t have sniper rifles in their arsenal, your job is to stay away from them, but don’t stay in one place as they will use grenades from time to time. Constantly change your position to avoid attacks, and also don’t let enemies get close to the hero. If this happens, use pistol for close-quarters combat. After you win, talk to Arnie and answer 2699 coupons.
Arena: Round four
The fourth round can be called one of the most difficult, because your opponent will be chimera. This mutant will jump on the hero from afar, quickly run after him and attack. Available weapons include the Dnipro assault rifle, 270 rounds of ammunition, three first aid kits and five bandages. You can be sure that each of these items will be useful to you.

If you decide to cheat and climb onto a surface, it will partially work. The Chimera is smart enough to hide behind containers or pillars when you are out of range. However, the dimensions of this mutant are much larger than the dimensions of the shelter, and you can still get into it.
But this method also has a disadvantage: if you hit parts of the body, such as the tail or torso, you do much less damage than if you hit the head. Therefore, players may simply not have enough ammunition to eliminate the chimera. Keep this in mind when planning attacks. Defeat the two-headed creature and take it from the merchant 5398 coupons as a reward.
Arena: Final
After talking to Arnie and Tyrant. Before the battle begins, players will be presented with several weapons to choose from:
- AKM-74U assault rifle;
- Double barrel shotgun.
We advise you to choose rapid-fire weaponas your final opponent is the Tyrant wearing the Beryl armor suit, which absorbs damage effectively. A high rate of fire allows you to deal more damage in a short time, increasing your chances of winning despite its powerful armor. You’ll have to put almost all the bullets into the Tyrant without missing, because his defense is so good that you won’t be able to kill him quickly even with a close headshot.

Of course, gamers can try the option with a smoothbore pistol. In this case, you will have to close the distance, catch the enemy while reloading and shoot exclusively in the head. After defeating your opponent, return to Arnie and receive 6748 coupons as a reward.
Other guides
Source: VG Times

Christina Moncayo is a contributing writer for “Social Bites”. Her focus is on the gaming industry and she provides in-depth coverage of the latest news and trends in the world of gaming.