Fans Baldur’s Gate 3 will definitely upset: it turns out that Larian Studios already had a working build of the fourth part before the developers stopped production. As the head of the studio admitted, the authors simply did not want to stagnate in one place for a few more years.
Sven Vincke spoke about this in an interview with PC Gamer on the eve of the one-year anniversary of Baldur’s Gate 3. After finishing work on the third part, the studio immediately started working on the sequel and as a result, a playable build was ready. They planned to make it an addition to the main game or even a fourth part, but then decided to abandon the idea.
Furthermore, Larian Studios did not want to continue working on just one franchise for years. Sven Vincke brought up this issue during one of the meetings and the developers decided to ‘move on’.
The developers announced their refusal to make a sequel to Baldur’s Gate 3 in March of this year. The studio is currently working on two unannounced games based on other universes, which are supposed to be “the best work in its entire history”.
By the way, it was recently announced that Larian Studios could make new games based on Fallout or Ultima.
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Source: VG Times
Christina Moncayo is a contributing writer for “Social Bites”. Her focus is on the gaming industry and she provides in-depth coverage of the latest news and trends in the world of gaming.