The Inquisitor is a dark fantasy adventure game where gamers take on the role of an inquisitor named Mordimer Madderdine. The main character goes to the city of Königstein on a special mission, but is confronted with mysterious and inexplicable phenomena. In this guide we have prepared answers to possible questions about the game, as well as described the solution of all riddles and a description of moral choices.
Mordimer Madderdin comes to Königstein in search of a vampire, but soon becomes involved in other intrigues: investigating murders, searching for thieves, interrogations with addiction and even witchcraft. How the Inquisitor will behave in a given situation and how he will remain at the end of the adventure depends on your decisions. Below you will find answers to the most common questions, solutions to riddles and explanations of answer options in some important dialogues.
How to find a needle in a haystack
On the market square you have to take several tests to be able to guide the girl after the fair. One of these tests will be finding a needle in a haystack. When you reach the right spot on the table, you will see tools that you can use as you see fit.
You have three tools:
- Magnifying glass.
Select the last item and go to the haystack so that the main character burns it.
Save the robber’s life or kill him
A little later in the story you will come across the hideout of bandits who stole a special powder from the Inquisitor. A one-eyed beggar involved in the crime will appear before you. You can choose to kill him or save his life. The last option will have a positive effect on the hero’s moral beliefs.
Is it worth torturing a tramp?
Once in the city dungeon you will meet the executioner, as well as a wanderer, who was found with a bloody dagger and a red cloak. Before going to the Otherworld, you can order the executioner to torture him or not to touch him. The last option is a good deed, but the torturer will still do it in his own way.
How to save Amelia in the dungeon
When you return from the Otherworld, you will realize that the butcher has gone mad. In attempts to stop him, an orphan will appear, whom he will also try to kill. You have to save her. The easiest way is to run towards Amelia’s voice after the end of the cutscene. If you manage to find her before Roland, an escape scene will be triggered. Otherwise, the executioner will put her behind bars and you will have to wander the dungeon for a long time in search of various clues.
Teach the bandits a lesson or stay out
After talking to the merchants on the pier, you will again see the thief who stole the Inquisitor’s powder. Follow him and go to the robbers’ lair. Here too there will be a choice: teach them a lesson or don’t interfere. If you choose the first option, you can unlock several achievements, but you will also have to kill the boy’s father.
After you do this, the city guard will appear and try to kill the boy. Select the first option “Save the guy” to open an additional fork for the achievement.
How to find the library key
In this task you will encounter several puzzles at the same time. Once you reach the temple, enter the sacristy and look around the room. On the cupboard door you will see a mini-game “Tag”. You need to move the squares correctly to get an image like the one in the screenshot below.
When you do this, a keyhole will appear. However, this is located at a different location. Examine the left cabinet with a combination lock near the altar. Only instead of numbers you have to make a combination of Latin letters here. This is not difficult, as it is depicted on the cabinet door – “INRI”.
Open the cupboard and take the key. Before you do this, however, we recommend that you examine the cardinal’s rings, which are mounted on two stone hands. Their combination will be needed to open the door to the secret room of the library.
How do you make a Shersken?
In the cardinal’s room in the library you will find a laboratory table and you can make Inquisitor Powder. To do this, follow the instructions on the table:
- Add a handful from the third pot on the left;
- A handful from the moon jar (second from left);
- Two handfuls from a jar with a star (first right);
- Two handfuls from a jar with an inverted symbol of a woman (first from left);
- Four handfuls of grits marked “3”.
When you’re done, press the spacebar to mix the ingredients.
Should you take a guard to prison?
The captain of the city guard will ask the inquisitor to deal with the mad executioner. Before entering the dungeon, you can choose whether to bring a guard with you. If you call him and give him the witch’s amulet, Roland will kill the man. Therefore, it is best to go alone.
How to take a crossbow from a thief
If you decide to teach the bandits a lesson and kill the leader and then save the man from the crossbow bolt, you will encounter him again later. This time he has a crossbow in his hands, and you will either have to catch him without blood or kill him. To save the boy’s life for the second time, you must choose the right rules:
- I saved your life. Is this how you decided to pay me back?
- I didn’t consider you an enemy.
- So the trader was talking about you.
- It was not a good investment.
- It’s easy to order a murder. But to kill yourself…
- And you will not flinch? This will weigh heavily on your conscience.
After doing everything correctly, take the thief’s crossbow and receive the achievement “Negotiator”.
How to interrogate Brother Finkelstein
The sole survivor of the three Finkelstein brothers will refuse to talk about the knives, so the Inquisitor will resort to traditional methods to loosen the tongue. But even in this case he can confuse the main character’s brain. Select the following options:
- Think carefully.
- Your voice drips with lies. Prepare to suffer.
- One of three?
- What have you done with them?
- Johannes Reuchlin?
This ends the interrogation and you will receive an important clue that will lead the Inquisitor to the cemetery.
How to beat Persian at chess
We have not yet found a direct way to beat him in a fair game, but after several failed attempts an alternative path opens up. The Inquisitor finds a secret door in the table where the chess mechanism is located. To solve this riddle, you need to set the following symbols:
- IX — VI — XX — XXX — VI — XV
How to open a secret door in the catacombs
According to the plot, you will find yourself in the healer’s house, where you will find the entrance to the secret catacombs. The dungeon is guarded by guards, so you will have to take them out. When you investigate the doctor’s laboratory, you will definitely notice a secret passage. However, to open it, you need to correctly install three candlesticks on the wall:
- Right – center;
- Centered – top;
- Bottom left.
How to solve the riddle of the Sacred Fire
Immediately after the previous puzzle you will find yourself in a huge room with a statue and several braziers for the Sacred Fire. Go to the statue and click on the skulls in a certain order:
- Bottom right.
- Top left.
- Top right.
- Bottom left side.
- Top center.
- Bottom center.
Take the candle and go to the brazier with the Sacred Fire. Light the candle, then walk through the hall and light the remaining braziers in any order.
How to have a conversation so Amelia has time to help
After the battle and a long cutscene, the Inquisitor will be tied up against three heretics. At the same time you see an orphan girl with her dog who wants to help the main character. To do this, however, you must talk to the kidnappers. Choose from the following options:
- Why Liliana?
- What do you want from me?
- You want to start the apocalypse.
- The riders will not obey you.
- And how are you going to achieve this?
- I will never join your cult (in this case you will unlock the achievement “Thunderstorm of Heretics”).
- I carry within me only an unwavering faith in Christ.
If you do everything correctly, you will receive the achievement “Master of Time-Taker”. Additionally, you can choose whether to kill Reuchlin in Liliana’s body or spare him. We don’t know how the second option will affect the plot, but if you choose the first, you will kill both Reuchlin and the girl.
How to open the secret room in the countess’ palace
Once you reach the palace, talk to Nontle, who is lying on the stairs. Then go down and around the stairs, then interact with the painting. You need to rotate the circles to get an image like the screenshot below.
Source: VG Times
Christina Moncayo is a contributing writer for “Social Bites”. Her focus is on the gaming industry and she provides in-depth coverage of the latest news and trends in the world of gaming.