In the game RoboCop: Rogue City has hidden seven circuit boards for the iconic Auto-9 pistol. Most of them you will find in the story, some will become available at the end of additional levels, and a secret one is in the metallurgical factory. In this guide we will tell you how to find a rare circuit board that will be relevant until the end of the game.
RoboCop: Rogue City Guides
Where is the secret area of the metallurgical plant?
Once at the metallurgical plant in search of a police officer, visit the quarry. Soon the bandits will contact you and give you two additional tasks. Ignore them and follow the main story until you complete the quest “Following in the Footsteps of Officer Briggs”. After this you will have time for additional activities. The secret area is located to the east of the quarry and is a shortcut between locations. It is impossible to get there by accident, because you have to activate the locomotive.
How to get into the secret area and find the circuit board
To the east of the quarry is a destroyed factory, go to the basement. Opposite the door of the scavenger hunt location “Unclaimed Property” there will be a hallway full of barrels. On one of these barrels there will be technical referencewhich needs to be scanned with RMB.
Return to the surface and look around at the railroad tracks and the yellow locomotive on them. After studying the reference book, you can activate a train for free, which will break the iron door in front of you and open a new shortcut. But do not rush to leave the opened room.
You will see a marker on the map chest OSR, which is located on the second floor. This area can only be reached via the locomotive’s stairs, but no additional equipment is required to open the chest. As a reward you will receive a circuit board for Auto-9, as well as the achievement “Great find, Murphy!” (Good eyes, Murphy!).
What to improve in the Omni Board – Tier 4.2 PCB
This scheme does not have infinite ammunition and you will suffer a 10% penalty on all parameters, but the increase in accuracy and increased armor penetration is worth it. With good “pipes” you will have no recoil, a pleasant magazine capacity, and armored enemies at later levels will not survive even a few shots. Using this scheme, we completed the game on maximum difficulty, with almost no deaths.
Source: VG Times
Christina Moncayo is a contributing writer for “Social Bites”. Her focus is on the gaming industry and she provides in-depth coverage of the latest news and trends in the world of gaming.