Senior Environment Artist at Rocksteady Studios Jonjo Hemmens has posted an impressive artwork based on Disco Elysium. The developer recreated the main character’s room using Unreal Engine and other software.
In total the project took about 8 months. Hemmens not only transferred the location to a new locomotive, but also added many details such as police papers and distributed drugs.
The model of the main character is taken from a project by the French artist Jean Zoudi, who works at Supermassive Games.


The project impressed many professional developers from Rockstar, Crytek and other studios. This is what they write in the comments about the project:
“Incredible work, it was a pleasure to see her progress!” — David Peryman, material artist at Rockstar.
“Great work! I really like the abundance of different details”— Ahmet Bluhm, environmental artist at Crytek.
“INCREDIBLE”— Julia Sauleda, texture artist at Ubisoft.
“Awesome!! Well done dude enjoyed seeing the progress of this project
»– Victor Racicot, Associate Character Artist at Respawn Entertainment.
“Dude, What is This”– Taylor Brown, environmental artist at Arkane Austin.
“Looks crazy, Jonjo! Great job!!!” — Adam Dencker, environmental artist at EA DICE.
“Great job Jonjo!” — Derk Elshof, Senior Materials Artist at NVIDIA.
“This is great, buddy. I really enjoyed following the progress on your blog. Congratulations on the completion!” — Robin-Julian Lee, character artist at 2K Games.
Let us remind you that Disco Elysium recently became free for PS Plus Extra subscribers.
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Source: VG Times