Fan-made remake of STALKER on UE4 froze

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Development of an unofficial remake STALKER: Shadow of Chernobyl on Unreal Engine 4 is on hold. Project leader Ivan Sorce announced this in Discord. The reason for the freeze was the living conditions that arose for some members of the team. The mud didn’t go into details.

Unfortunately, the project is on hold until further notice. The team is well aware that many of you were excited about the future of this project, but unfortunately due to circumstances related to team members, we are unable to continue. This is not a problem of lack of help or insufficient support – there are several problems in real life that we cannot control.

— Ivan Sorcec

When work on the remake resumes, the team will not be able to download.





Ivan Sorce planned to port the entire game to UE4, add ray tracing, high-resolution textures, and multiplayer. The gameplay of the mod can be found on the author’s YouTube channel and screenshots with locations are available in his portfolio.

Formerly one of the locations of the first STALKER has been moved to the Unity engine. Attention!

Source: VG Times

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