Currently in play Witch’s Fire There are only six types of mushrooms. Three of these can replenish both health and stamina. And consuming the other three will certainly harm the protagonist.
Dangerous and harmful mushrooms in Witchfire

False morel (easily recognized by the red cap). When consumed, it causes minor damage to health and slightly reduces stamina.

Umbrella turned out. Deals minimal damage to health, but more serious damage to stamina, especially if greater than the initial limit (second scale).

False golovach or spotted. Perhaps the most dangerous mushroom, as it causes periodic and clearly noticeable damage to both health and endurance. If destroyed in close combat, it poses no threat unless it is near an exploding barrel. To fully recover from the effects of this mushroom you will need about four medications usable mushrooms
Healthy mushrooms in Witchfire

Common morel. Restores a small amount of health and replenishes stamina.

Umbrella. It is very similar to its “brother”, but its distinguishing feature is the presence of a dark pattern (spots) on the cap. On its own, it restores your stamina and a little bit of health.

Golovach (although someone mistook it for a raincoat). The spotted friend is the most dangerous, and this pale, harmless friend simply restores health and stamina.
Bonus: Collecting a herbarium

Herb Angelica. Necessary to create elixirs, they in turn are available for creation from the second level. Currently the only type of herb found in the game. Perhaps these lists will be updated and supplemented upon release, but all we can do is wait.
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Source: VG Times

Christina Moncayo is a contributing writer for “Social Bites”. Her focus is on the gaming industry and she provides in-depth coverage of the latest news and trends in the world of gaming.