In honor of Skyrim’s 13th anniversary, a fan has recreated Windhelm in sixteen times the detail. It was going to be epic

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Yesterday (November 11) Skyrim marks exactly 13 years since its original release on PC, PS3 and Xbox 360. In honor of the event, artist Leo Torres published a new video showcasing the city of Windhelm recreated using Unreal Engine 5.

The author stated that he used sixteen times the amount of detail to show what Windhelm might actually look like.

In honor of Skyrim’s 13th anniversary, a fan has recreated Windhelm in sixteen times the detail. It was going to be epic

“The goal of this project was to get a large-scale concept of what a city of this size would look like in real life, without regard to gameplay, story or technical limitations.”said Leo Torres.

Rendering took place on a PC with an NVIDIA RTX 3090 video card.

Let’s not forget that Leo Torres previously recreated Riften, Morthal, Falkreath, Markarth and other cities from Skyrim.

‼️Urgent update: NVIDIA has found a critical vulnerability in old versions of its drivers

Source: VG Times

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