One of the oldest and most beloved epics in the world of video games, Final Fantasy is a series of JRPGs that have managed to fall in love with millions of users over the past three decades. And because of this, every new release in the Square-Enix series (even though the original games are Squaresoft’s) becomes an unprecedented event… and even more so if it’s as ambitious as PS5 users can do. only to enjoy from next June 22nd.

This statement isn’t free at all, because we’ve already been able to spend several hours (and not as many as we’d like) with the title being called to be one of the most serious nominees for “Game of the Year.” “this season. :’final fantasy 16‘.

One stop for epic

At an event chaired by Naoki Yoshida (‘Final Fantasy XVI’ producer) as well as Hiroshi Minagawa (art director) and Michael-Christopher Koji Fox (location director), we had the chance to test out both demos (approximately twice). . hours long) will be released on the PS5 Store as two additional playgrounds, one of which was created specifically for this event. The second was a section focused specifically on warfare, while the other was a more or less extensive area of ​​free exploration.

What we can tell you is that this gaming session has left us feeling wonderful, even shocking. One aspect that needs clarification regarding ‘Final Fantasy XVI’ is that, as Naoki Yoshida himself explained to us, “it will be a turning point” for the series. One of the most important changes that ‘Final Fantasy XVI’ will bring will be the real-time combat system, which we find easy to absorb but also full of possibilities.

The best battles in the series

So much so that for many users it does not hurt to confirm that the new combat system (we insist in real time) will be the most complete, spectacular and will contain this new chapter of the perfect role-playing fantasy. dynamic was not liked at all in this series.

Some skirmishes that shine with their flamboyance and where it is possible to use a wide range of actions and attack combinations, as well as a long list of evasion, magic of different classes, summons and other moves. Without wanting to reveal anything important and avoiding hateful spoilers, here are some battles where we were able to encounter various final bosses, some of which were truly memorable.

Very careful plot and graphics

Regarding the game system, Yoshida said, “Final Fantasy XVI will not be an open world game, but a role-playing adventure with certain levels of size similar to those reflected in the great God of War. : Ragnarok.

A work will be shown where the argument will share other virtues as well as how well it works. He talks about his problems, obligations, relationship with different members of his family, etc., which we can follow through the various phases of his life. A story that will revolve around Clive, a new character we can learn from.

Likewise, according to Naoki Yoshida himself, the visual part, which is one of the elements that the game’s developers are most proud of, will have a simply flawless appearance.

The look of the environments was incredible, the expression and level of detail displayed by the heroes was intact, the visual effects were very careful and the appearance of the final bosses couldn’t be more detailed. An authentic visual feast, well complemented by one of the hallmarks of all Final Fantasy: the great soundtrack.

A new masterpiece from Square-Enix

Although we have only been able to play ‘Final Fantasy XVI’ for a few hours, we can say without fear of being wrong that Square-Enix will put its signature under one of the best works of recent times. Yes, ‘Final Fantasy VII Remake’, ‘Octopath Traveler II’ or ‘Live a Live’ left us unforgettable moments. This is indisputable.

But believe us if we tell you that ‘Final Fantasy XVI’ will be on another level, with only two or three titles arriving each year. June 22 is so close, exactly a month away, that will be a before and after for an epic as classic, memorable and revered as Final Fantasy.