Ubisoft Shifts Splinter Cell Remake Talent to Far Cry Open‑World Project

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Ubisoft appears to be shifting the focus of its development talent. Reports indicate the studio behind the Splinter Cell remake is being redirected toward a new entry in the Far Cry series, specifically an open‑world shooter. This update comes from Tom Henderson, a longtime insider and the author of Insider Gaming.

Henderson notes a couple of concrete details. First, Ubisoft Toronto posted job listings signaling a move to work on Far Cry rather than continuing work on the Splinter Cell remake. Second, a meeting on April 7 saw Ubisoft Toronto management outlining the future of the Splinter Cell franchise and, more pressingly, Far Cry itself. The implication is that the studio will contribute to the broader Far Cry roadmap rather than continuing on the stealth action revival for Splinter Cell.

According to the insider, the primary creative direction for Far Cry remains in the hands of Ubisoft Montreal. Ubisoft Toronto would serve as a support studio for the main Far Cry team, which aligns with how Ubisoft often distributes workload across its regional studios to accelerate production timelines.

Speculation from insiders suggests there are two Far Cry projects in development at the moment. One project is described as a multiplayer spin‑off, while the other is a story‑driven licensed episode that could take players to a locale reminiscent of Alaska. These two strands would expand the Far Cry universe while diversifying its gameplay experiences for fans in North America and beyond.

There is no official timeline yet for when either project will be announced, and Ubisoft has not publicly confirmed these specifics. North American players may soon see new Far Cry adventures and updates emerge as the publisher continues to reveal its live‑service plans and annualized releases.

Historically, the industry occasionally revisits older franchises through remakes, reboots, or spin‑offs as studios reorganize resources. This latest shift signals a broader strategy for Ubisoft to diversify its portfolio and maximize the reach of its big IPs in crowded markets across Canada and the United States. The move could reflect a shift toward more live‑service and expansive open‑world experiences that resonate with contemporary audiences and monetization models, while still preserving the core action‑adventure elements that define Far Cry.

Analysts and enthusiasts will watch closely for how Ubisoft balances the open world philosophy with the fast‑paced, cooperative, or competitive multiplayer components that have become central to some Far Cry installments. The Alaska‑set, licensed episode, if realized, would bring a distinct setting and narrative flavor to the series, potentially attracting a fresh wave of players across North America who enjoy immersive environments, sandbox combat, and evolving online features.

Industry insiders emphasize that Ubisoft Montreal’s leadership for Far Cry’s core vision remains intact, with Ubisoft Toronto playing a supporting role. This kind of collaboration is common in大型 game development, where multiple studios contribute specialized strengths to a shared franchise. The practical outcome for players in Canada and the United States could be more frequent updates, expanded multiplayer options, and richer post‑launch content tied to the Far Cry universe, all delivered with Ubisoft’s trademark attention to global audiences.

Ultimately, the current chatter points to two distinct Far Cry ambitions: a multiplayer‑focused entry that expands the series’ online footprint and a narrative episode whose Alaska backdrop could offer a fresh cosmopolitan landscape to explore. While confirmation is pending, the direction mirrors a broader industry trend where major publishers leverage cross‑studio collaboration to accelerate development and broaden reach across North American markets.

As the situation evolves, fans in North America should expect to hear more official information in the months ahead. Until then, the takeaway is clear: Ubisoft appears to be reallocating its talented teams to strengthen Far Cry’s presence in the open world space, with the potential to deliver both new multiplayer experiences and a compelling standalone episode that broadens the series’ geographic and thematic horizons. Attribution: Insider Gaming, reporting from trusted industry sources and corporate communications channels, situational updates provided for shareholders and enthusiasts in North America.

Formerly socialbites.ca Wrote About the fact that the Russian game Kuzhlevka, about the crash of a UFO on a collective farm, was released on the PC.

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