The launch of accelerators for bringing Russian video games abroad has begun

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The Center for Development of the Creative Economy of the Agency for Strategic Initiatives (ASI) announced the launch of accelerator programs for the promotion of Russian video games to international markets. TASS. Experts predict that the gaming industry can increase Russia’s revenue to 300 billion rubles by 2027, and Russian games will have a significant share in other countries’ markets.

The official announcement regarding the launch of the first game development accelerator focused on Asian markets, especially China, took place on November 27, within the scope of the work of the Center for the Development of the Creative Economy, sources told the news agency. According to ASI plans, several similar accelerators will be launched in the coming years.

Representatives of leading companies in the Russian gaming industry, such as VK Play, 1C and the Organization for the Development of the Video Game Industry, will participate in the team preparation process. ANO Digital Economy will help in this regard.

Ekaterina Cherkes-zade, head of the Center for Creative Economy Development, confirmed that up to 30 companies with video game development experience can participate in the first Asian program. He also stated that the organization expects Russian games to have a significant share in other countries’ markets. “Our goal is to reach a volume of 300 billion rubles by 2027,” he explained.

was there the other day named New release date for the Russian game “Smuta”.

Previously recognized It’s just in time for a major Ruby video game to launch.

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