Author of the leak about the Russian RPG game “Trouble” under development shared With a new 18-minute gameplay video, he explained new details about the project with the Igromania portal.
Finding the test rig of the Troubles on a laptop he took from his hands, Sergey Fedortsev showed off a new gameplay video where you can see how the player navigates the village, communicates with NPCs, and goes to the first mission he fought. enemies. In the video, you can see that the game is not yet completed and has problems with the dialogues and scenarios.
According to Fedortsev, the game structure has around 2 hours of gameplay, including side quests and dialogue. However, after one of the missions, the game is blocked and does not allow the adventure to continue. It is stated that the game runs on the Unreal Engine 5.1 engine, which does not allow changes to the code.
Fedortsev also found in the game files a part of the game world map on which several villages can be seen. One of them – Kirsha’s camp – can be seen in the video.
According to an insider source, the game is poorly optimized and crashes frequently. Fedortsev could not achieve a stable frame rate even on a powerful computer with an Intel Core i9-13900K processor, GeForce RTX 4090 graphics and 64 GB of RAM.
Troubles is a game dedicated to the events of Time of Troubles in Russia in the 17th century. The project should be released on PC and consoles.
Formerly socialbites.ca saidThat the Russian game engine developed by VK is called Nau Engine.