The developers of FromSoftware studio, best known for their Dark Souls series games, complained to the media about overwork and low fees. socialbites.ca became aware of this interview Former and current employees of the Japanese company GamesIndustry.biz.
First of all, it turned out that FromSoftware’s management forbade its staff from speaking to the press. Moreover, the ban applies not only to current employees, but also to those who are retired.
Some of the GamesIndustry.biz interlocutors complained that they had to work overtime on a regular basis. One employee said it took about three months to process once. He likened the rework season to a boss fight in Dark Souls, which allegedly had advantages because both winning the game and finishing the rework were fun.
There were also employees who strongly opposed the stereotype of the grueling work schedule in Japanese game development. According to them, FromSoftware usually takes non-working holidays and has no distractions on weekends. In addition, 90% of the employees leave the company office before 21:00. On the contrary, those who stay at the workplace after 22:00 are given a reprimand.
Anonymous representatives of FromSoftware praised the employer for paying for all transactions. However, they stated that they were only paid part-time for nighttime exercise. At least one GamesIndustry.biz contact has complained about an unacceptably low salary. According to him, it does not correspond to expensive rental housing in Tokyo.
According to GamesIndustry.biz, the average employee of FromSoftware receives about 3.4 million yen per year (about 1.5 million rubles at the November 29 exchange rate). At the same time, the average annual salary of a developer at Atlus, another Japanese studio, is 5.2 million yen (about 2.3 million rubles at the exchange rate of November 29).
Journalists believe the low salaries at FromSoftware may be due to the company’s small scale compared to other Japanese game studios.
Formerly socialbites.ca Wrote About the complaints of the actress, who collaborated with the Japanese company Platinum Games for a small fee.