March 2, 2005 The original came to PlayStation 2 God of war. Thanks to the setting of ancient Greek myths, the excellent gameplay and the best cruelty of the protagonist, she quickly won the hearts of the players. After a few years we saw a direct continuation and then a tricel and various prequels. In 2018, the developers changed war of war into a complete RPG and sent Kratos to Scandinavia. Today we recommend that it all started.

2005 in the gaming industry
In the middle of the zero, the sixth generation of the consoles approached the final phase of the life cycle. As a rule, during this period that the most interesting projects are released. In 2005, the PlayStation 2 exclusive list was topped up with Devil May Cry 3, Shadow of the colossus, Gran Turismo 4, Yakuza, Kingdom Hearts 2, Guitar hero and Tekken 5. And if you touch the Multi platform, you can still note Resident Evil 4, Prince of Persia: the two thrones and Fahrenheit. Against this background, a slasher can get lost over the ancient Greek mythology and unnoticed for a wide audience. However, they immediately paid attention to the game.

Development of God of War
Santa Monica started working on God of War in 2002, shortly after the release of the Kinetics race, the previous project project. Initially the game was called Dark Odyssey, but the most important concept was formed immediately – a combination of a dynamic slasher in the spirit of Devil May cries with puzzles like in ICO and setting of ancient Greek myths. You can also notice the QTE system or fast test attacks, which were introduced everywhere in the middle of the zero. It is remarkable that one of the sources of inspiration is called the film “Indiana Jones: in Search of the Lost Ark” (Indiana Jones and the Raiders of the Lost Ark). Moreover, the developers wanted the player to feel a really cheeky hero.

Representatives of the Santa Monica Studio claim that Sony has given the team complete freedom of action. Thanks to this it was possible to realize very daring ideas that distinguish God from war from other projects of those years.
The plot of the first ‘God of War’. Kratos against Ares
The protagonist of the game called Kratos during the next battle was about to death. He asked for the help of the war of the war and promised to serve him faithfully. Ares agreed and helped the Spartan to win the battle. For a long time, Kratos fulfilled the conditions of the agreement. But Zeus’ son founded his warrior and forced him to kill his own wife and daughter. For example, he hoped that Kratos would reject everything in it and would become a perfect hunter. But as a result, our hero turned away from the war god.

The main scenario of the game revolves around the attempts of a protagonist to find a way to break through Ares’ life. This is not easy to do, because the Olympic gods are immortal. Other Hemelses, mainly Athena, started to help Kratos. In general, the game works competitly with the universe of ancient Greek myths. At the same time, the screenwriters do not limit themselves to the conventional framework, but encourage their plot lines that were not in the legends of Hellas.
But for many players, the plot in God of War is not that important. The most important thing is a Peppy, dynamic gameplay.
Which part of God of war do you like best?
Gameplay. Brutal fights and puzzles
According to the standards of hardcore slasers, the God of Wargameplay is very simple. The game has different types of weapons, elementary combination and the possibility to use magic. At a certain moment the anger regime opens, which causes temporary invulnerability and increased damage. And the wounded opponents can be finished with cruel fatals – for this it is enough to get closer and to perform a simple QTE. You can also easily notice pumps, with which the damage increases and new strokes are opened.

Bright action with the destruction of harpies, minotaur and cyclops Here is combined with a three -dimensional platformer, where it is necessary to overcome the obstacle strip. Against her background, fall from Prince of Persia: Warrior Inside seems to be the pleasure of children. Sometimes the player has to solve puzzles. Moreover, for success, not only fast sense, but also the reaction speed are important.
It is important to note that the individual components of the game are combined competitly. Due to the alternation of different gameplay, the mechanic has no time to get tired of endless fights or to be bored while climbing ridges.
The reasons for the success of God of War
A total of 4.6 million copies of the first god were sold. This is a great result, especially when you consider that we are exclusive to Sony. The game gracefully combined the entertainment and the convenience of the development of basic trips. To effectively destroy enemies, it was not necessary to fight the ability to fight on knives to perfection, such as in Devil May Cry 3: Dante’s Awakening, which came a month earlier. It is sufficient to alternate strengths and weak strokes, and to avoid enemy attacks and to live in time.

You can also notice the setting of ancient Greek myths. Then, in 2005, he was a rarity in the gaming industry. But at the same time Athena, Zeus, Hades and Ares are known to most gamers thanks to the lessons of history, books and series in the spirit of “Zena – Queen of Warriors” (Xena: Warrior Princess) and “The Amazing Wanderings of Hercules” (Hercules: The Legendary Jouurne).
Heritage of the first war of war
God of War was the beginning of the new series. In 2007, he continued, and in 2010- The third part, where Kratos cut out everyone who lived on Olympus. Still went out Prequels and Medkvels. In all these games, the gameplay was about the same as in the original.

In 2018 we saw New God of War, without numbers or extra words in the name. Her action was transferred to Scandinavia, where Kratos and his son Athy collided with local gods. The project can be considered a complete role -game -game -game with the selection of equipment, pump skills, an open world and extra tasks. However, the fighting remained just as spectacular and dynamic as before. After 4 years, a direct continuation of a subtitle was released Ragnarok. It closed the theme of the Scandinavian gods. The rumor is that the action of the next part will unfold in ancient Egypt.

Is the original god of war that is relevant today
In the opinion of the author of these rules, the first god of war is noticeably outdated. And the point is not in the schedule, but in separate gameplay episodes that seem absurdly complex. These include running on thin beams, climbing the towers with spikes and some traps that require perfect accuracy. Already in the second part of the series they are rid of such elements.
Moreover, the game lacks diversity and clear, memorable moments. Yes, the first hit in the kingdom of the dead and the last battle with Ares are crashed in memory. However, we usually wander past the same locations and clean them from the hordes of samples.

The first war god was good for his time. But now she doesn’t even need a remaster, but a complete remake in which the developers will get rid of a number of dubious ideas from the original game and concentrate on the main body – spectacular fighting with bosses. According to this principle, a wonderful third part was made.
There are rumors that Sony will soon reprint the original trilogy on PlayStation 5 and PC.
Do you like the first god of war? Or did you not go through it in one go? Share opinions in the responses!
Did you pass the first god of war?
Source: VG Times

Christina Moncayo is a contributing writer for “Social Bites”. Her focus is on the gaming industry and she provides in-depth coverage of the latest news and trends in the world of gaming.