Completing the quest “Romance Club. The Broken Heart of Astraea” (season 1, episodes 1-2) – all choices and decisions

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Walkthrough of the first season of the new story “Astrea’s Broken Heart” in the game “Romance Club”. In this walkthrough you will learn the consequences of each choice and their impact on the story.

Background

You are a successful psychologist. After an incident at work, you were blamed for the incident, had your license revoked, and were kicked out of the medical center. Now you have to look for a new path in the mysterious detective agency “Astrea”. Is our world that simple or is there room for the supernatural? You’ll have to discover it for yourself.

Chapter 1: All Over Again

During your job search, you join an organization that pursues the supernatural. There you will be tested by strange work and colleagues. However, this beautiful place does not need believers.

At the very beginning, the default name of the heroine is Audrey, but the game offers to enter the character’s name at your discretion. In this text we will use the name Audrey.

After choosing a name, you need to choose the appearance of the main character.

Body Selection:

  • Thin;
  • Average;
  • Lush.

Choice of appearance:

  • European;
  • East Asian;
  • Latin American;
  • African American.

  • Every day;
  • Charming;
  • Refined;
  • Spectacular;
  • Chic;
  • Select all (all options will be added to your wardrobe, you now need to select what you are using).

Hairstyle choice:

  • Simple;
  • Modest;
  • Well taken care of;
  • Fashionable;
  • Elegant;
  • Spotless;
  • Luxurious;
  • Select all (all options will be added to your wardrobe, you now need to select what you are using).

  • Change selection;
  • Get on.

You can change your clothes and hairstyle by touching the top of the screen and pressing the button blank“Wardrobe”.

History asks you to choose your preferences.

Choice: I prefer…

  • Male love lines (you can access romantic relationships with male characters and friendly relationships with female characters);
  • Female love lines (you can access romantic relationships with female characters and friendly relationships with male characters);
  • Both male and female love lines (you can access romantic and friendly relationships with both male and female characters).

Choice: I prefer romantic scenes…

  • More candid, more detailed (you will have access to a more candid story that includes anatomical and intimate details);
  • Less candid, delicate (you get access to a less candid story in which anatomical and intimate details are not mentioned).

Select a tooltip preference. When hints are enabled, an icon will appear next to each choice indicating the path you decide to take. Choices that affect romantic relationships are marked with a heart icon.

  • Enable hints;
  • Disable tooltips.

Preferences cannot be changed during the game. Are you ready to continue?

  • Yes. Start story;
  • No. I want to change preferences.

(Video unblocked)

Audrey drives a taxi. There is news on the radio discussing an incident in which a psychologist assaulted a patient. The girl asks the driver to turn off the radio, he agrees, but he himself begins to continue the topic from the news, saying that the psychologist himself is crazy.

blank

The girl delves into memories, where she is attacked by a patient who is in acute psychosis and tells nonsense about his dreams in which he hurts her.

Choice: If I don’t act now, he will kill me… (Defending yourself earns you a reputation pointblank later in history)

  • Call for helpblank– you couldn’t defend yourself, this affects the plot;
  • Protect yourself with a paperweightblank– you were able to protect yourself, this affects the plot;
  • Protect yourself with a knifeblank– you were able to protect yourself, this will affect the plot.

On the veranda of a Gothic mansion, where she came for an interview, Audrey encounters a young man. He asks in a not very friendly way why she is here and just as unkindly informs that she doesn’t look like someone who could work in their organization, but tells her how to get to the office. There she meets Mikael, who is surprised that she wants to work in a simple position as an appraiser with such a strong CV.

blank

Some choices increase belief valuesblank or skepticismblank. On the path of faithblank the heroine is open to everything new, uncomplicated, honest and makes concessions more easily. On the path of skepticismblank An ordinary life without miracles is closer to her. She is more cunning, sarcastic and always sticks to her guns.

Choice: I can barely tell him the truth…

  • I believe that changes will benefit me (+1 Faithblank);
  • This is how circumstances developed (+1 Faithblank);
  • When I leave the walls of the hospital, I do not cease to be a doctor (+1 skepticismblank).

Blomkvist asked a few more questions and suggested that the girl not look for a hotel, but stay in the mansion, just like everyone else who works here. The next day he scheduled an off-site meeting for her with a new client accompanied by a lawyer, David. When the interview was over, Audrey relaxed. All that remains is to wait for David, who should help you feel comfortable in the mansion.

blank

Choice: I wonder how everything works here?

  • View Mikael (image unlocked);
  • Look around the room (no effect).

If you choose the first:

Choice: What should I do? (you can select all options. You will get a hint: ‘You have something to talk about with Mikael’ after choosing the first and second options. After choosing the third option, you will get a hint: ‘Your relationship has improved with Mikael”)

  • Distracting a conversation (blank55);
  • There’s something in your hair (blank64);
  • Compliment the appearance (free);
  • Consult fatigue (free) – here the dialogue ends.

David gave Audrey a tour of the mansion, starting with the main room of the house: the fireplace. As soon as they got there, he stood at the bar and offered the girl something to drink, talking about everything at the same time.

blank

If you choose one of the two defense options at the beginning of the episode, you receive +1 reputationblank Now.

Choice: He’s talkative. I guess I’ll get to know him better then…

  • Natural (image unlocked);
  • Sorry, no mood (no effect).

If you choose the first:

Choice: What should I do? (you can select all options. You will get a hint: “You can still chat with David” after you select the first and second options. After you select the third option, you will get a hint: “Your relationship with David has improved “)

  • Ask to tell about yourself (blank55);
  • Ask for a “signature cocktail” (blank64);
  • Ask him about his work (free);
  • Let’s get back to work (free) – this will end the dialogue.

David took the girl to the second floor and offered to pick out a bedroom for himself.

blankChoice: Before you…

  • master (blank33);
  • Best in the house (blank55);
  • Guest room (free).

Audrey remained in the room, but soon decided that it was better to walk through the Gothic garden, which was visible from her window. She slipped into the hallway, but heard the melody and went to the room they came from. There was a young man in the living room, he was playing the violin and was abruptly interrupted because the girl distracted him by cracking the door. The young man turned out to be another appraiser named Rafail.

blank

  • Stay (image unlocked);
  • Abandoned (no effect).

If you choose the first:

Choice: What should I say? (you can select all options. You will get a hint: “Raphael would like to talk to you more” after choosing the first and second options. After choosing the third option, you will get a hint: “Your relationship with Raphael is improved”)

  • Ask to complete the piece (blank55);
  • Share your dream of mastering a musical instrument (blank64);
  • Rate the game (free);
  • End Call (Free) – ends the call.

Audrey says goodbye to Raphael and goes for a walk in the garden. She could walk endlessly and enjoy the Gothic splendor of the garden, which nature had obscured for years. The girl’s path is blocked by a statue of an angel and she decides to sit next to her on a bench, thinking about her parents’ religiosity.

blank

Choice: This is my only day off! Why don’t I get enough sleep?

  • Isn’t God everywhere? (+1 Faithblank);
  • I feel so bad! (+1 Skepticismblank);
  • I have a lot of homework! (+1 Skepticismblank).

Audrey returns from the garden to the house and on the way to her bedroom she sees that the door is ajar. Curiosity takes over and she looks into the narrow slit light. There Cassiel sits hunched at the table and bandages his arm. Blood seeps through the bandages and the girl is scared, remembering David’s words that Cassiel’s job is to protect everyone in this agency. Audrey quickly goes to her bedroom and gets ready for bed, but she is interrupted by the phone ringing from the bottom of her bag.

Choice: Well, who needs me this late?

  • I hope it is my lawyer with good news (+1 Faithblank);
  • Late night phone calls are never good (+1 skepticismblank);
  • Did someone give curious journalists my number? (+1 Skepticismblank);
  • Maybe my old boss has come to his senses? (+1 Faithblank).

Path of faithblank: you tell Ruth that your new colleagues are not crazy at all, just a little strange.

The path of skepticismblank: You’re saying that no matter what their reputation is, without a license you have no other options.

blank

Audrey has a nightmare in which she walks down the hallway of a mansion to an old and creepy cellar door. There are screams from behind this door, asking her to help, not to leave. David’s voice brings her out of a terrible dream: he came to wake her up for their first mission together.

Source: VG Times

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