Light artist Karim Abou Shousha of Ubisoft Montreal tried to imagine what a remake of the first Max Payne, and created one of the first levels in Unreal Engine 5.
As for the protagonist’s model, it is clearly intermediate and made in haste. And in the video the standard model of UE5 is used at all.

This is what the original game, released in 2001, looks like:
In early April, Rockstar announced full-fledged remakes Max Payne and Max Payne 2. Both games are developed on the Northlight engine (used in Quantum Break and Control) from Remedy for PC, PS5 and Xbox Series X/S.
Previously, artist Hossein Diba showed what the main character of the entire series, police officer Max Payne, can look like in remakes.🎁 Steam Summer Sale starts June 23
Source: VG Times

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