Real life or Unreal Engine 5? The artist showed a video with a train station and fooled many viewers

With the advent of Unreal Engine 5, it has become even more difficult to distinguish reality from computer graphics. This was easily proved by the Italian artist Lorenzo Drago. Using the new Epic Games engine, he recreated the train station of the Japanese city of Toyama, and the demo scene is very easy to confuse with the real analog.

To achieve maximum photorealism, the artist imitated vertical shots from a smartphone and added signature shake and shake of the camera.

Lorenzo made all the models and textures himself and the vegetation had to be taken from Quixel Megascans. Lumen technology is responsible for lighting. At the same time, the author has not used the Nanite system, so some textures are not of very high quality.