The former developer of the new Fable spoke about the state of affairs in the studio

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Former Playground Games employee Juan Fernandez spoke about his experience working on a new fable. According to him, the studio was expected to have problems: before that, it was only working on the Forza Horizon racing series.

Fernandez spent three years in the studio working on the game’s combat system. At that time, the studio lacked people with RPG experience. “In terms of technology, we have to develop animations, scripts, a search system. Driving at a speed of 300 km/h requires a different approach than walking through the countryside,” said Fernandez.

At the same time, the team is quite ambitious and tries to do more with less. As an example, Fernandez said that if Ubisoft allocates 5 thousand people and 7 years for the Assassin’s Creed conditional, Playground Games will try to make the game with 150 or 200 people in 5 years.





As a result, Fernandez left the studio, as he was not ready to work on one project for several years. However, in recent years, Playground Games has recruited a lot of talented people and the developer believes in the success of the studio. The speedrunner ran through the first Dark Souls and killed bosses with shit

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