A document game it’s a documentarya hybrid between video game and documentary or an interactive documentary transferred to the field of video games. As the player progresses through the levels, To find answers to the problems that arise in the game, he comes across small interviews with real people.. This explains it Mario-Paul Martinez Fabredocugame project manager Tiki’s Journey with Vicente J. Pérez, Damià Jordà, Fran Mateu and its members Large Group From the Center for Art Studies at Elche Miguel Hernández University, Dr. The same team that created the documentary archaeologyabout the importance of preserving the legacy of video games and their imprint on culture, and was released in theaters last summer.
This product is now the under constructionmade with students The fourth year of the Audiovisual Communications Degree at UMH, a kind of graphic adventure and protagonist set in a world where video games have disappeared -A pixelated character named Tiki who “looks like something straight out of an ’80s Hawaiian video game,” jokes Martínez Fabre- have to find the reason.
“It is a video game to be played visually on a computer or consoles. and our idea is to bring it to Nintendo computer and video game platforms. It is a long term projectwe are in the first phase and it will still take two years to finish”, explains the member of the Massiva group. this mixed form is rare to seer, both in Spain and the rest of the world. them, then archaeologymeanwhile, they came up with the idea of creating a play with a documentary that has a certain meaning. informative character.
Open Tiki’s Journey, through screens and projections the game’s levels, animated characters, etc. is displayed. When is the documentary part coming? the player finds some chips opening movies gold interviews with prominent figures in this field, such as film directors. Enrique Urbizu -He started his professional career in the video game industry and has some Alex de la Iglesia-, cultural journalist Martha Trivi (Anait Games), David Martinez -director Hobby Consoles- or Marai J. MorilloThe technical director of the National Library of Spain, among others the commentators and some pills The shorter documentaries included in the project are halfway between an exploration game and a graphic adventure.
“We make it easy for the player to find these documentary pieces, others will have to look for more, but the game can be played several times and take different routes to make your own documentary and get an idea of why video games are disappearing from the world with different approaches or whether we are doing something to protect them.
Is an informative video game possible without being boring? “It’s possible with a lot of humor and a lot of jokes. There are a lot of references here to classic video games with some unique objects or music, and we also play with obsolescence like slower-going characters because they belong to old video games”, explains Mario-Paul Martínez, explaining the video game’s characters and graphic scenarios. French Marco, José Luis Maravall and Esther Terol.
The project started to be shown through the exhibition the game[in]g Problems A book-catalogue, which was set up until April 16 at the Fundación La Posta de València, and which emerged from all these processes and attended by international authors, was presented last Friday.